Analysis Report

【Latency Analysis】Click-to-Photon: How 60Hz Monitors Distort Reviews

📅
✍️Author: NK Labs

Input Lag: The Hidden Metric

"Sluggish controls" or "Heavy movement" are often not the game's fault, but a result of high System Latency.

Click-to-Photon Latency

  1. Mouse Processing: 1-8ms
  2. USB Polling: 1-0.125ms
  3. Render Queue: The biggest bottleneck
  4. GPU Render: 2-10ms
  5. Display: 2-10ms

If your total latency exceeds 50ms, the game starts to feel disconnected from your inputs. 60Hz monitors add a baseline 16.6ms of delay, making it hard to evaluate a game's true responsiveness.

                recommendedProducts: [
                    {
                        name: 'ZOWIE XL2546K 240Hz',
                        description: 'Professional standard for minimal latency.',
                        brand: 'BenQ ZOWIE',
                        imageUrl: 'https://m.media-amazon.com/images/I/71u0UeRE8OL._AC_SL1500_.jpg',
                        amazonLink: 'https://www.amazon.co.jp/s?k=XL2546K&tag=steamreview03-22'
                    }
                ]
RECOMMENDED
BenQ ZOWIE XL2566K
BenQ ZOWIE

BenQ ZOWIE XL2566K

プロ使用率No.1の360Hz TNパネル。DyAc+技術による残像低減と、極限まで削ぎ落とされた入力遅延で、"視認した瞬間"がそのまま着弾になります。

View on Amazon
Back to Lab Notes List